(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.

This commit is contained in:
Yexo
2009-01-21 02:31:55 +00:00
parent 5e7669b539
commit db3ee34b44
31 changed files with 417 additions and 171 deletions

View File

@@ -237,8 +237,8 @@ static void SndPlayScreenCoordFx(SoundFx sound, int left, int right, int top, in
void SndPlayTileFx(SoundFx sound, TileIndex tile)
{
/* emits sound from center of the tile */
int x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2;
int y = TileY(tile) * TILE_SIZE - TILE_SIZE / 2;
int x = min(MapMaxX() - 1, TileX(tile)) * TILE_SIZE + TILE_SIZE / 2;
int y = min(MapMaxY() - 1, TileY(tile)) * TILE_SIZE - TILE_SIZE / 2;
uint z = (y < 0 ? 0 : GetSlopeZ(x, y));
Point pt = RemapCoords(x, y, z);
y += 2 * TILE_SIZE;