forked from mirror/OpenTTD
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
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@@ -237,8 +237,8 @@ static void SndPlayScreenCoordFx(SoundFx sound, int left, int right, int top, in
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void SndPlayTileFx(SoundFx sound, TileIndex tile)
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{
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/* emits sound from center of the tile */
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int x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2;
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int y = TileY(tile) * TILE_SIZE - TILE_SIZE / 2;
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int x = min(MapMaxX() - 1, TileX(tile)) * TILE_SIZE + TILE_SIZE / 2;
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int y = min(MapMaxY() - 1, TileY(tile)) * TILE_SIZE - TILE_SIZE / 2;
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uint z = (y < 0 ? 0 : GetSlopeZ(x, y));
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Point pt = RemapCoords(x, y, z);
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y += 2 * TILE_SIZE;
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