forked from mirror/OpenTTD
(svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them
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@@ -1004,7 +1004,7 @@ int8 SaveHighScoreValueNetwork(void)
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memset(_highscore_table[LAST_HS_ITEM], 0, sizeof(_highscore_table[0]));
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/* Copy over Top5 companies */
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for (i = 0; i < lengthof(_highscore_table[LAST_HS_ITEM]) && i < (uint8)count; i++) {
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for (i = 0; i < lengthof(_highscore_table[LAST_HS_ITEM]) && i < count; i++) {
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char buf[sizeof(_highscore_table[0]->company)];
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hs = &_highscore_table[LAST_HS_ITEM][i];
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@@ -1019,7 +1019,7 @@ int8 SaveHighScoreValueNetwork(void)
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hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
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// get the ranking of the local player
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if ((*p_cur)->index == (int8)_local_player)
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if ((*p_cur)->index == _local_player)
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player = i;
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p_cur++;
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