(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings)

This commit is contained in:
truelight
2004-12-19 15:14:55 +00:00
parent 96c1e88d56
commit db16262698
8 changed files with 165 additions and 99 deletions

View File

@@ -91,12 +91,11 @@ typedef enum {
// Actions that can be used for NetworkTextMessage
typedef enum {
NETWORK_ACTION_JOIN_LEAVE,
NETWORK_ACTION_JOIN,
NETWORK_ACTION_LEAVE,
NETWORK_ACTION_CHAT,
NETWORK_ACTION_CHAT_PLAYER,
NETWORK_ACTION_CHAT_CLIENT,
NETWORK_ACTION_CHAT_TO_CLIENT,
NETWORK_ACTION_CHAT_TO_PLAYER,
NETWORK_ACTION_GIVE_MONEY,
NETWORK_ACTION_NAME_CHANGE,
} NetworkAction;
@@ -212,7 +211,7 @@ void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp);
// from network.c
void NetworkCloseClient(NetworkClientState *cs);
void CDECL NetworkTextMessage(NetworkAction action, uint16 color, const char *name, const char *str, ...);
void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send, const char *name, const char *str, ...);
void NetworkGetClientName(char *clientname, size_t size, const NetworkClientState *cs);
uint NetworkCalculateLag(const NetworkClientState *cs);
byte NetworkGetCurrentLanguageIndex();