forked from mirror/OpenTTD
(svn r3323) - Fix: automatically enable new AI when turning on the AI in multiplayer feature (it only works that way and we all know users don't read).
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@@ -567,7 +567,10 @@ static int32 AiNew_PatchActive_Warning(int32 p1)
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static int32 Ai_In_Multiplayer_Warning(int32 p1)
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{
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if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
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if (p1 == 1) {
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ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
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_patches.ainew_active = true;
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}
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return 0;
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}
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