forked from mirror/OpenTTD
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
put it into player.h where it belongs (instead of map.h)
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@@ -1314,7 +1314,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, Pl
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{
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if (!IsTileOwner(tile, old_player)) return;
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if (new_player != OWNER_SPECTATOR) {
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if (new_player != PLAYER_SPECTATOR) {
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SetTileOwner(tile, new_player);
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} else {
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if (IsBridge(tile) && IsBridgeMiddle(tile) && IsTransportUnderBridge(tile)) {
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