forked from mirror/OpenTTD
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
put it into player.h where it belongs (instead of map.h)
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@@ -444,7 +444,7 @@ static Station* GetClosestStationFromTile(TileIndex tile, uint threshold, Player
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Station* st;
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FOR_ALL_STATIONS(st) {
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if ((owner == OWNER_SPECTATOR || st->owner == owner)) {
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if ((owner == PLAYER_SPECTATOR || st->owner == owner)) {
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uint cur_dist = DistanceManhattan(tile, st->xy);
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if (cur_dist < threshold) {
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@@ -2814,7 +2814,7 @@ static void ChangeTileOwner_Station(TileIndex tile, PlayerID old_player, PlayerI
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{
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if (!IsTileOwner(tile, old_player)) return;
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if (new_player != OWNER_SPECTATOR) {
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if (new_player != PLAYER_SPECTATOR) {
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Station* st = GetStationByTile(tile);
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SetTileOwner(tile, new_player);
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