(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and

put it into player.h where it belongs (instead of map.h)
This commit is contained in:
Darkvater
2006-10-14 15:49:43 +00:00
parent abb0fa7bc5
commit dad5d5dd72
30 changed files with 86 additions and 82 deletions

2
map.h
View File

@@ -72,8 +72,6 @@ typedef enum Owner {
OWNER_NONE = 0x10, // nobody owns the tile
OWNER_WATER = 0x11, // "water" owns the tile
OWNER_END = 0x12,
OWNER_SPECTATOR = 0xFF, // spectator in MP or in scenario editor
} Owner;
enum {