(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and

put it into player.h where it belongs (instead of map.h)
This commit is contained in:
Darkvater
2006-10-14 15:49:43 +00:00
parent abb0fa7bc5
commit dad5d5dd72
30 changed files with 86 additions and 82 deletions

View File

@@ -426,7 +426,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
/** Spectator has no rights except for the dedicated server which
* is a spectator but is the server, so can do anything */
if (_current_player == OWNER_SPECTATOR && !_network_dedicated) {
if (_current_player == PLAYER_SPECTATOR && !_network_dedicated) {
ShowErrorMessage(_error_message, error_part1, x, y);
_cmd_text = NULL;
return false;
@@ -500,7 +500,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
if (_networking && !(cmd & CMD_NETWORK_COMMAND)) {
if (_network_dedicated) _local_player = 0;
NetworkSend_Command(tile, p1, p2, cmd, callback);
if (_network_dedicated) _local_player = OWNER_SPECTATOR;
if (_network_dedicated) _local_player = PLAYER_SPECTATOR;
_docommand_recursive = 0;
_cmd_text = NULL;
return true;