(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and

put it into player.h where it belongs (instead of map.h)
This commit is contained in:
Darkvater
2006-10-14 15:49:43 +00:00
parent abb0fa7bc5
commit dad5d5dd72
30 changed files with 86 additions and 82 deletions

View File

@@ -225,7 +225,7 @@ void AI_StartNewAI(PlayerID player)
void AI_PlayerDied(PlayerID player)
{
if (_ai.network_client && _ai.network_playas == player) {
_ai.network_playas = OWNER_SPECTATOR;
_ai.network_playas = PLAYER_SPECTATOR;
}
/* Called if this AI died */
@@ -246,7 +246,7 @@ void AI_Initialize(void)
memset(&_ai_player, 0, sizeof(_ai_player));
_ai.network_client = ai_network_client;
_ai.network_playas = OWNER_SPECTATOR;
_ai.network_playas = PLAYER_SPECTATOR;
_ai.enabled = true;
}