(svn r6976) Use the pool macros for the Depot pool

This commit is contained in:
tron
2006-10-28 11:02:37 +00:00
parent 953344fdcc
commit da500bc3e6
3 changed files with 10 additions and 32 deletions

View File

@@ -521,7 +521,7 @@ static const OldChunks depot_chunk[] = {
static bool LoadOldDepot(LoadgameState *ls, int num)
{
if (!AddBlockIfNeeded(&_depot_pool, num))
if (!AddBlockIfNeeded(&_Depot_pool, num))
error("Depots: failed loading savegame: too many depots");
if (!LoadChunk(ls, GetDepot(num), depot_chunk)) return false;