(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used

- Also add this capability to settings
This commit is contained in:
Darkvater
2006-03-16 00:20:33 +00:00
parent 61bb1d5b9a
commit d9ee10d3b8
9 changed files with 34 additions and 23 deletions

View File

@@ -2816,7 +2816,7 @@ static const SaveLoad _roadstop_desc[] = {
SLE_VAR(RoadStop,used, SLE_UINT8),
SLE_VAR(RoadStop,status, SLE_UINT8),
/* Index was saved in some versions, but this is not needed */
SLE_CONDARR(NullStruct,null,SLE_FILE_U32 | SLE_VAR_NULL, 1, 0, 8),
SLE_CONDNULL(4, 0, 8),
SLE_VAR(RoadStop,station, SLE_UINT16),
SLE_VAR(RoadStop,type, SLE_UINT8),
@@ -2844,7 +2844,7 @@ static const SaveLoad _station_desc[] = {
SLE_CONDVAR(Station,trainst_h, SLE_UINT8, 2, SL_MAX_VERSION),
// alpha_order was stored here in savegame format 0 - 3
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 1, 0, 3),
SLE_CONDNULL(1, 0, 3),
SLE_VAR(Station,string_id, SLE_STRINGID),
SLE_VAR(Station,had_vehicle_of_type,SLE_UINT16),
@@ -2875,8 +2875,8 @@ static const SaveLoad _station_desc[] = {
SLE_CONDREF(Station,bus_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
SLE_CONDREF(Station,truck_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
// reserve extra space in savegame here. (currently 28 bytes)
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 32, 2, SL_MAX_VERSION),
// reserve extra space in savegame here. (currently 32 bytes)
SLE_CONDNULL(32, 2, SL_MAX_VERSION),
SLE_END()
};