forked from mirror/OpenTTD
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
This commit is contained in:
@@ -83,13 +83,6 @@ static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *sc
|
||||
}
|
||||
}
|
||||
|
||||
ScopeResolver::ScopeResolver(ResolverObject &ro)
|
||||
: ro(ro)
|
||||
{
|
||||
}
|
||||
|
||||
ScopeResolver::~ScopeResolver() {}
|
||||
|
||||
/**
|
||||
* Get a few random bits. Default implementation has no random bits.
|
||||
* @return Random bits.
|
||||
@@ -129,27 +122,6 @@ ScopeResolver::~ScopeResolver() {}
|
||||
*/
|
||||
/* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {}
|
||||
|
||||
/**
|
||||
* Resolver constructor.
|
||||
* @param grffile NewGRF file associated with the object (or \c NULL if none).
|
||||
* @param callback Callback code being resolved (default value is #CBID_NO_CALLBACK).
|
||||
* @param callback_param1 First parameter (var 10) of the callback (only used when \a callback is also set).
|
||||
* @param callback_param2 Second parameter (var 18) of the callback (only used when \a callback is also set).
|
||||
*/
|
||||
ResolverObject::ResolverObject(const GRFFile *grffile, CallbackID callback, uint32 callback_param1, uint32 callback_param2)
|
||||
: default_scope(*this)
|
||||
{
|
||||
this->callback = callback;
|
||||
this->callback_param1 = callback_param1;
|
||||
this->callback_param2 = callback_param2;
|
||||
this->ResetState();
|
||||
|
||||
this->grffile = grffile;
|
||||
this->root_spritegroup = NULL;
|
||||
}
|
||||
|
||||
ResolverObject::~ResolverObject() {}
|
||||
|
||||
/**
|
||||
* Get the real sprites of the grf.
|
||||
* @param group Group to get.
|
||||
|
Reference in New Issue
Block a user