(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes

- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
This commit is contained in:
Darkvater
2005-02-21 18:59:54 +00:00
parent 0d8dcacee2
commit d865c55007
14 changed files with 348 additions and 252 deletions

View File

@@ -218,7 +218,7 @@ static void AskAbandonGameWndProc(Window *w, WindowEvent *e) {
}
break;
case WE_KEYPRESS: /* Exit game on pressing 'Enter' */
if (e->keypress.keycode == WKC_RETURN)
if (e->keypress.keycode == WKC_RETURN || e->keypress.keycode == WKC_NUM_ENTER)
_exit_game = true;
break;
}