forked from mirror/OpenTTD
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
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@@ -516,7 +516,7 @@ static bool ClickTile_Town(TileIndex tile)
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return false;
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}
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static CommandCost ClearTile_Town(TileIndex tile, byte flags)
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static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlag flags)
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{
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if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
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if (!CanDeleteHouse(tile)) return CMD_ERROR;
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@@ -1510,7 +1510,7 @@ static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSize
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* 3..5 town road layout (@see TownLayout)
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* @param p2 unused
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*/
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CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
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CommandCost CmdBuildTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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/* Only in the scenario editor */
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if (_game_mode != GM_EDITOR) return CMD_ERROR;
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@@ -2098,7 +2098,7 @@ static bool IsUniqueTownName(const char *name)
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* @param p1 town ID to rename
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* @param p2 unused
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*/
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CommandCost CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
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CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!IsValidTownID(p1)) return CMD_ERROR;
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@@ -2368,7 +2368,7 @@ uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t)
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* @param p1 town to do the action at
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* @param p2 action to perform, @see _town_action_proc for the list of available actions
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*/
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CommandCost CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
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CommandCost CmdDoTownAction(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR;
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@@ -2497,7 +2497,7 @@ static void UpdateTownUnwanted(Town *t)
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* @param tile The tile where the station shall be constructed.
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* @param flags Command flags. DC_NO_TOWN_RATING is tested.
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*/
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bool CheckIfAuthorityAllowsNewStation(TileIndex tile, uint32 flags)
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bool CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags)
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{
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if (!IsValidCompanyID(_current_company) || (flags & DC_NO_TOWN_RATING)) return true;
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@@ -2630,7 +2630,7 @@ static const int _default_rating_settings [3][3] = {
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{ 96, 384, 768}, // Hostile
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};
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bool CheckforTownRating(uint32 flags, Town *t, byte type)
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bool CheckforTownRating(DoCommandFlag flags, Town *t, byte type)
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{
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/* if magic_bulldozer cheat is active, town doesn't restrict your destructive actions */
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if (t == NULL || !IsValidCompanyID(_current_company) || _cheats.magic_bulldozer.value)
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@@ -2692,7 +2692,7 @@ void InitializeTowns()
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_total_towns = 0;
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}
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static CommandCost TerraformTile_Town(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new)
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static CommandCost TerraformTile_Town(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
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{
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if (AutoslopeEnabled()) {
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HouseID house = GetHouseType(tile);
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