forked from mirror/OpenTTD
Change: remove "maximum map height" from the New Game GUI
This setting influence the max heightlevel, and not as the name suggests: the height of the generated map. How ever you slice it, it is a very weird place to add this setting, and it is better off being only in the settings menu. Commits following this commit also make it more useful, so users no longer have to care about it.
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committed by
Patric Stout
parent
ae0b641768
commit
d700db0e7d
@@ -26,10 +26,6 @@ enum GenerateLandscapeWidgets {
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WID_GL_GENERATE_BUTTON, ///< 'Generate' button.
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WID_GL_MAX_HEIGHTLEVEL_DOWN, ///< Decrease max. heightlevel
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WID_GL_MAX_HEIGHTLEVEL_TEXT, ///< Max. heightlevel
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WID_GL_MAX_HEIGHTLEVEL_UP, ///< Increase max. heightlevel
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WID_GL_START_DATE_DOWN, ///< Decrease start year.
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WID_GL_START_DATE_TEXT, ///< Start year.
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WID_GL_START_DATE_UP, ///< Increase start year.
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