forked from mirror/OpenTTD
(svn r21517) -Codechange: Add IsGroundVehicle function to the Engine class.
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@@ -108,7 +108,7 @@ CargoArray GetCapacityOfArticulatedParts(EngineID engine)
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uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
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if (cargo_type < NUM_CARGO) capacity[cargo_type] = cargo_capacity;
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if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return capacity;
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if (!e->IsGroundVehicle()) return capacity;
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if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity;
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@@ -133,7 +133,7 @@ bool IsArticulatedVehicleRefittable(EngineID engine)
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if (IsEngineRefittable(engine)) return true;
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const Engine *e = Engine::Get(engine);
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if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return false;
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if (!e->IsGroundVehicle()) return false;
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if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return false;
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@@ -161,7 +161,7 @@ void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type,
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*union_mask = veh_cargos;
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*intersection_mask = (veh_cargos != 0) ? veh_cargos : UINT32_MAX;
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if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return;
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if (!e->IsGroundVehicle()) return;
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if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
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for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
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