forked from mirror/OpenTTD
Codechange: rename and move some strings to make them more consistent with the rest of the strings
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@@ -499,7 +499,7 @@ public:
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/* Climate */
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byte landscape = _load_check_data.settings.game_creation.landscape;
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if (landscape < NUM_LANDSCAPE) {
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SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
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SetDParam(0, STR_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
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y += FONT_HEIGHT_NORMAL;
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}
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