forked from mirror/OpenTTD
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
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@@ -250,8 +250,8 @@ void InitializeWindowViewport(Window *w, int x, int y,
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vp->overlay = NULL;
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w->viewport = vp;
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vp->virtual_left = 0;//pt.x;
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vp->virtual_top = 0;//pt.y;
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vp->virtual_left = 0; // pt.x;
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vp->virtual_top = 0; // pt.y;
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}
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static Point _vp_move_offs;
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