(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list

This commit is contained in:
tron
2005-10-15 11:06:54 +00:00
parent ab41ccb23c
commit d5042d4ab2
13 changed files with 47 additions and 29 deletions

View File

@@ -117,10 +117,10 @@ static void DrawTile_Unmovable(TileInfo *ti)
if (ti->map5 == 2) {
// statue
DrawGroundSprite(0x58C);
DrawGroundSprite(SPR_STATUE_GROUND);
image = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
image += 0x8A48;
image += PALETTE_MODIFIER_COLOR | SPR_STATUE_COMPANY;
if (_display_opt & DO_TRANS_BUILDINGS)
MAKE_TRANSPARENT(image);
AddSortableSpriteToDraw(image, ti->x, ti->y, 16, 16, 25, ti->z);
@@ -130,7 +130,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
DrawClearLandTile(ti, 0);
AddSortableSpriteToDraw(
PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)) + 0x92B6,
PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)) + PALETTE_MODIFIER_COLOR + SPR_BOUGHT_LAND,
ti->x+8, ti->y+8,
1, 1,
10,