forked from mirror/OpenTTD
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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@@ -4,8 +4,6 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "tile_cmd.h"
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#include "landscape.h"
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#include "command_func.h"
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@@ -19,7 +17,6 @@
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#include "bridge_map.h"
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#include "unmovable_map.h"
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#include "variables.h"
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#include "table/unmovable_land.h"
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#include "genworld.h"
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#include "bridge.h"
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#include "autoslope.h"
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@@ -29,6 +26,10 @@
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#include "vehicle_func.h"
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#include "player_gui.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/unmovable_land.h"
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/** Destroy a HQ.
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* During normal gameplay you can only implicitely destroy a HQ when you are
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* rebuilding it. Otherwise, only water can destroy it.
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