forked from mirror/OpenTTD
(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
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@@ -25,7 +25,6 @@
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// This file handles all the server-commands
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static void NetworkHandleCommandQueue(NetworkClientState* cs);
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void NetworkPopulateCompanyInfo(void);
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// **********
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// Sending functions
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