forked from mirror/OpenTTD
(svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
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@@ -221,6 +221,7 @@ void NetworkAddServer(const char *b);
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void NetworkRebuildHostList(void);
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bool NetworkChangeCompanyPassword(byte argc, char *argv[]);
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void NetworkPopulateCompanyInfo(void);
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void UpdateNetworkGameWindow(bool unselect);
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void CheckMinPlayers(void);
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void NetworkStartUp(void);
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