forked from mirror/OpenTTD
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)' -Codechange: moved all order-stuff to order_cmd.c / order.h -Codechange: vehicles that share orders are now linked to eachother with next_shared/prev_shared in Vehicle Developers: please use AssignOrder to assign data to an order. If not, you _WILL_ make the save-routine to assert!
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2
ai.c
2
ai.c
@@ -3618,7 +3618,7 @@ static void AiStateRemoveStation(Player *p)
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// Get a list of all stations that are in use by a vehicle
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memset(in_use, 0, sizeof(in_use));
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for (ord = _order_array; ord != _ptr_to_next_order; ++ord) {
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FOR_ALL_ORDERS(ord) {
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if (ord->type == OT_GOTO_STATION)
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in_use[ord->station] = 1;
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}
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