forked from mirror/OpenTTD
(svn r24790) -Remove: Classic difficulty profiles.
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@@ -29,6 +29,6 @@ void LoadFromHighScore();
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int8 SaveHighScoreValue(const Company *c);
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int8 SaveHighScoreValueNetwork();
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StringID EndGameGetPerformanceTitleFromValue(uint value);
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void ShowHighscoreTable(int difficulty, int8 rank);
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void ShowHighscoreTable(int difficulty = SP_CUSTOM, int8 rank = -1);
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#endif /* HIGHSCORE_H */
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