forked from mirror/OpenTTD
Cleanup: Fix various spelling errors
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committed by
rubidium42
parent
4d0682d034
commit
d06b371254
@@ -1515,7 +1515,7 @@ static void ViewportAddKdtreeSigns(DrawPixelInfo *dpi)
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* @param center the (preferred) center of the viewport sign
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* @param top the new top of the sign
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* @param str the string to show in the sign
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* @param str_small the string to show when zoomed out. If the string is emtpy then the \a str is used.
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* @param str_small the string to show when zoomed out. If the string is empty then the \a str is used.
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*/
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void ViewportSign::UpdatePosition(int center, int top, std::string_view str, std::string_view str_small)
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{
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@@ -1607,7 +1607,7 @@ static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
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sprite_list.sort();
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std::vector<ParentSpriteToDraw *> preceding; // Temporarily stores sprites that precede current and their position in the list
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auto preceding_prev = sprite_list.begin(); // Store iterator in case we need to delete a single preciding sprite
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auto preceding_prev = sprite_list.begin(); // Store iterator in case we need to delete a single preceding sprite
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auto out = psdv->begin(); // Iterator to output sorted sprites
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while (!sprite_order.empty()) {
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@@ -1630,7 +1630,7 @@ static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
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/* We only need sprites with xmin <= s->xmax && ymin <= s->ymax && zmin <= s->zmax
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* So by iterating sprites with xmin + ymin <= s->xmax + s->ymax
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* we get all we need and some more that we filter out later.
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* We don't include zmin into the sum as there are usually more neighbors on x and y than z
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* We don't include zmin into the sum as there are usually more neighbours on x and y than z
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* so including it will actually increase the amount of false positives.
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* Also min coordinates can be > max so using max(xmin, xmax) + max(ymin, ymax)
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* to ensure that we iterate the current sprite as we need to remove it from the list.
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