(svn r16095) -Change/Feature-ish: make the first 4 rail building tools behave more like autorail

This commit is contained in:
rubidium
2009-04-19 21:26:06 +00:00
parent 90ebf211dc
commit d02cdd91ca
3 changed files with 173 additions and 39 deletions

View File

@@ -900,7 +900,7 @@ static void DrawTileSelection(const TileInfo *ti)
}
}
DrawSelectionSprite(_cur_dpi->zoom <= ZOOM_LVL_DETAIL ? SPR_DOT : SPR_DOT_SMALL, PAL_NONE, ti, z, foundation_part);
} else if (_thd.drawstyle & HT_RAIL /* && _thd.place_mode == VHM_RAIL*/) {
} else if (_thd.drawstyle & HT_RAIL) {
/* autorail highlight piece under cursor */
HighLightStyle type = _thd.drawstyle & HT_DIR_MASK;
assert(type < HT_DIR_END);
@@ -2171,7 +2171,7 @@ void UpdateTileSelection()
x1 = pt.x;
y1 = pt.y;
if (x1 != -1) {
switch (_thd.place_mode) {
switch (_thd.place_mode & HT_DRAG_MASK) {
case HT_RECT:
_thd.new_drawstyle = HT_RECT;
break;
@@ -2181,7 +2181,28 @@ void UpdateTileSelection()
y1 += TILE_SIZE / 2;
break;
case HT_RAIL:
_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
/* Draw one highlighted tile in any direction */
_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y);
break;
case HT_LINE:
switch (_thd.place_mode & HT_DIR_MASK) {
case HT_DIR_X: _thd.new_drawstyle = HT_LINE | HT_DIR_X; break;
case HT_DIR_Y: _thd.new_drawstyle = HT_LINE | HT_DIR_Y; break;
case HT_DIR_HU:
case HT_DIR_HL:
_thd.new_drawstyle = (pt.x & TILE_UNIT_MASK) + (pt.y & TILE_UNIT_MASK) <= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
break;
case HT_DIR_VL:
case HT_DIR_VR:
_thd.new_drawstyle = (pt.x & TILE_UNIT_MASK) > (pt.y & TILE_UNIT_MASK) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
break;
default: NOT_REACHED();
}
_thd.selstart.x = x1 & ~TILE_UNIT_MASK;
_thd.selstart.y = y1 & ~TILE_UNIT_MASK;
break;
default:
NOT_REACHED();
@@ -2246,7 +2267,10 @@ void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDrag
if (_thd.place_mode == HT_RECT) {
_thd.place_mode = HT_SPECIAL;
_thd.next_drawstyle = HT_RECT;
} else if (_thd.place_mode == HT_RAIL) { // autorail one piece
} else if (_thd.place_mode & HT_RAIL) {
_thd.place_mode = HT_SPECIAL;
_thd.next_drawstyle = HT_RAIL;
} else if (_thd.place_mode & HT_LINE) {
_thd.place_mode = HT_SPECIAL;
_thd.next_drawstyle = _thd.drawstyle;
} else {
@@ -2436,6 +2460,35 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
static const StringID measure_strings_length[] = {STR_NULL, STR_MEASURE_LENGTH, STR_MEASURE_LENGTH_HEIGHTDIFF};
/**
* Check for underflowing the map.
* @param test the variable to test for underflowing
* @param other the other variable to update to keep the line
* @param mult the constant to multiply the difference by for \c other
*/
static void CheckUnderflow(int &test, int &other, int mult)
{
if (test >= 0) return;
other += mult * test;
test = 0;
}
/**
* Check for overflowing the map.
* @param test the variable to test for overflowing
* @param other the other variable to update to keep the line
* @param max the maximum value for the \c test variable
* @param mult the constant to multiply the difference by for \c other
*/
static void CheckOverflow(int &test, int &other, int max, int mult)
{
if (test <= max) return;
other += mult * (test - max);
test = max;
}
/** while dragging */
static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int method)
{
@@ -2446,8 +2499,97 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
uint w = abs(dx) + TILE_SIZE;
uint h = abs(dy) + TILE_SIZE;
if (TileVirtXY(thd->selstart.x, thd->selstart.y) == TileVirtXY(x, y)) { // check if we're only within one tile
if (method == VPM_RAILDIRS) {
if (method & ~(VPM_RAILDIRS | VPM_SIGNALDIRS)) {
/* We 'force' a selection direction; first four rail buttons. */
method &= ~(VPM_RAILDIRS | VPM_SIGNALDIRS);
int raw_dx = thd->selstart.x - thd->selend.x;
int raw_dy = thd->selstart.y - thd->selend.y;
switch (method) {
case VPM_FIX_X:
b = HT_LINE | HT_DIR_Y;
x = thd->selstart.x;
break;
case VPM_FIX_Y:
b = HT_LINE | HT_DIR_X;
y = thd->selstart.y;
break;
case VPM_FIX_HORIZONTAL:
if (dx == -dy) {
/* We are on a straight horizontal line. Determine the 'rail'
* to build based the sub tile location. */
b = (x & TILE_UNIT_MASK) + (y & TILE_UNIT_MASK) >= TILE_SIZE ? HT_LINE | HT_DIR_HL : HT_LINE | HT_DIR_HU;
} else {
/* We are not on a straight line. Determine the rail to build
* based on whether we are above or below it. */
b = dx + dy >= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
/* Calculate where a horizontal line through the start point and
* a vertical line from the selected end point intersect and
* use that point as the end point. */
int offset = (raw_dx - raw_dy) / 2;
x = thd->selstart.x - (offset & ~TILE_UNIT_MASK);
y = thd->selstart.y + (offset & ~TILE_UNIT_MASK);
/* 'Build' the last half rail tile if needed */
if ((offset & TILE_UNIT_MASK) > (TILE_SIZE / 2)) {
if (dx + dy >= TILE_SIZE) {
x += (dx + dy < 0) ? TILE_SIZE : -TILE_SIZE;
} else {
y += (dx + dy < 0) ? TILE_SIZE : -TILE_SIZE;
}
}
/* Make sure we do not overflow the map! */
CheckUnderflow(x, y, 1);
CheckUnderflow(y, x, 1);
CheckOverflow(x, y, (MapMaxX() - 1) * TILE_SIZE, 1);
CheckOverflow(y, x, (MapMaxY() - 1) * TILE_SIZE, 1);
assert(x >= 0 && y >= 0 && x <= (int)MapMaxX() * TILE_SIZE && y <= (int)MapMaxY() * TILE_SIZE);
}
break;
case VPM_FIX_VERTICAL:
if (dx == dy) {
/* We are on a straight vertical line. Determine the 'rail'
* to build based the sub tile location. */
b = (x & TILE_UNIT_MASK) > (y & TILE_UNIT_MASK) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
} else {
/* We are not on a straight line. Determine the rail to build
* based on whether we are left or right from it. */
b = dx < dy ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
/* Calculate where a vertical line through the start point and
* a horizontal line from the selected end point intersect and
* use that point as the end point. */
int offset = (raw_dx + raw_dy + TILE_SIZE) / 2;
x = thd->selstart.x - (offset & ~TILE_UNIT_MASK);
y = thd->selstart.y - (offset & ~TILE_UNIT_MASK);
/* 'Build' the last half rail tile if needed */
if ((offset & TILE_UNIT_MASK) > (TILE_SIZE / 2)) {
if (dx - dy < 0) {
y += (dx > dy) ? TILE_SIZE : -TILE_SIZE;
} else {
x += (dx < dy) ? TILE_SIZE : -TILE_SIZE;
}
}
/* Make sure we do not overflow the map! */
CheckUnderflow(x, y, -1);
CheckUnderflow(y, x, -1);
CheckOverflow(x, y, (MapMaxX() - 1) * TILE_SIZE, -1);
CheckOverflow(y, x, (MapMaxY() - 1) * TILE_SIZE, -1);
assert(x >= 0 && y >= 0 && x <= (int)MapMaxX() * TILE_SIZE && y <= (int)MapMaxY() * TILE_SIZE);
}
break;
default:
NOT_REACHED();
}
} else if (TileVirtXY(thd->selstart.x, thd->selstart.y) == TileVirtXY(x, y)) { // check if we're only within one tile
if (method & VPM_RAILDIRS) {
b = GetAutorailHT(x, y);
} else { // rect for autosignals on one tile
b = HT_RECT;
@@ -2578,7 +2720,7 @@ void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
}
/* Special handling of drag in any (8-way) direction */
if (method == VPM_RAILDIRS || method == VPM_SIGNALDIRS) {
if (method & (VPM_RAILDIRS | VPM_SIGNALDIRS)) {
_thd.selend.x = x;
_thd.selend.y = y;
CalcRaildirsDrawstyle(&_thd, x, y, method);
@@ -2710,12 +2852,10 @@ bool VpHandlePlaceSizingDrag()
_special_mouse_mode = WSM_NONE;
if (_thd.next_drawstyle == HT_RECT) {
_thd.place_mode = HT_RECT;
} else if (_thd.select_method == VPM_SIGNALDIRS) { // some might call this a hack... -- Dominik
} else if (_thd.select_method & VPM_SIGNALDIRS) {
_thd.place_mode = HT_RECT;
} else if (_thd.next_drawstyle & HT_LINE) {
_thd.place_mode = HT_RAIL;
} else if (_thd.next_drawstyle & HT_RAIL) {
_thd.place_mode = HT_RAIL;
} else if (_thd.select_method & VPM_RAILDIRS) {
_thd.place_mode = (_thd.select_method & ~VPM_RAILDIRS) ? _thd.next_drawstyle : HT_RAIL;
} else {
_thd.place_mode = HT_POINT;
}