forked from mirror/OpenTTD
(svn r21453) -Codechange: add the view of an object to the savegame
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@@ -28,6 +28,7 @@ struct Object : ObjectPool::PoolItem<&_object_pool> {
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TileArea location; ///< Location of the object
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Date build_date; ///< Date of construction
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byte colour; ///< Colour of the object, for display purpose
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byte view; ///< The view setting for this object
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/** Make sure the object isn't zeroed. */
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Object() {}
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