forked from mirror/OpenTTD
(svn r10284) -Fix [FS#899]: in the unlucky event 2 clients join at the same time to start a new company while there is only one spot left, all clients became spectator. Now only make either one of the joining clients spectator (much more game-friendly ;))
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@@ -840,12 +840,10 @@ CommandCost CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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NetworkClientInfo *ci = &_network_client_info[cid];
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ci->client_playas = PLAYER_SPECTATOR;
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NetworkUpdateClientInfo(ci->client_index);
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} else
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#endif /* ENABLE_NETWORK */
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{
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} else if (_local_player == PLAYER_SPECATOR) {
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_network_playas = PLAYER_SPECTATOR;
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SetLocalPlayer(PLAYER_SPECTATOR);
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}
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#endif /* ENABLE_NETWORK */
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break;
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}
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