(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking

disabled hardcode _networking/_network_available to zero and let the compiler
 handle all optimizations.
This commit is contained in:
Darkvater
2006-10-12 14:59:27 +00:00
parent 15bf48acfd
commit cad526ef36
11 changed files with 55 additions and 54 deletions

View File

@@ -3,6 +3,25 @@
#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H
#ifdef ENABLE_NETWORK
#include "network_data.h"
void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
void ShowNetworkChatQueryWindow(byte desttype, byte dest);
void ShowJoinStatusWindowAfterJoin(void);
void ShowNetworkGameWindow(void);
void ShowClientList(void);
#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */
static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
static inline void ShowClientList(void) {}
static inline void ShowJoinStatusWindowAfterJoin(void) {}
static inline void ShowNetworkGameWindow(void) {}
#endif /* ENABLE_NETWORK */
#endif /* NETWORK_GUI_H */