forked from mirror/OpenTTD
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
This commit is contained in:
29
src/gui.h
29
src/gui.h
@@ -48,35 +48,6 @@ void ShowBuildAirToolbar();
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void ShowGenerateLandscape();
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void ShowHeightmapLoad();
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/** Drag and drop selection process, or, what to do with an area of land when
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* you've selected it. */
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enum {
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DDSP_DEMOLISH_AREA,
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DDSP_RAISE_AND_LEVEL_AREA,
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DDSP_LOWER_AND_LEVEL_AREA,
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DDSP_LEVEL_AREA,
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DDSP_CREATE_DESERT,
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DDSP_CREATE_ROCKS,
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DDSP_CREATE_WATER,
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DDSP_CREATE_RIVER,
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DDSP_PLANT_TREES,
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DDSP_BUILD_BRIDGE,
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/* Rail specific actions */
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DDSP_PLACE_RAIL_NE,
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DDSP_PLACE_RAIL_NW,
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DDSP_PLACE_AUTORAIL,
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DDSP_BUILD_SIGNALS,
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DDSP_BUILD_STATION,
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DDSP_REMOVE_STATION,
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DDSP_CONVERT_RAIL,
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/* Road specific actions */
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DDSP_PLACE_ROAD_X_DIR,
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DDSP_PLACE_ROAD_Y_DIR,
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DDSP_PLACE_AUTOROAD,
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};
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/* misc_gui.cpp */
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void PlaceLandBlockInfo();
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void ShowAboutWindow();
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