forked from mirror/OpenTTD
(svn r20664) -Codechange: implement the land slope callback for objects
This commit is contained in:
@@ -253,7 +253,7 @@ enum CallbackID {
|
||||
CBID_AIRPORT_LAYOUT_NAME = 0x156, // 15 bit callback
|
||||
|
||||
/** Callback done for each tile of an object to check the slope. */
|
||||
CBID_OBJECT_LAND_SLOPE_CHECK = 0x157, // 15 bit callback, not implemented
|
||||
CBID_OBJECT_LAND_SLOPE_CHECK = 0x157, // 15 bit callback
|
||||
|
||||
/** Determine the next animation frame for a house. */
|
||||
CBID_OBJECT_ANIMATION_NEXT_FRAME = 0x158, // 15 bit callback
|
||||
|
Reference in New Issue
Block a user