forked from mirror/OpenTTD
Codechange: Use enum class for NewsType.
This commit is contained in:
@@ -2229,7 +2229,7 @@ std::tuple<CommandCost, Money, TownID> CmdFoundTown(DoCommandFlag flags, TileInd
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if (_current_company == OWNER_DEITY) {
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SetDParam(0, t->index);
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AddTileNewsItem(STR_NEWS_NEW_TOWN_UNSPONSORED, NT_INDUSTRY_OPEN, tile);
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AddTileNewsItem(STR_NEWS_NEW_TOWN_UNSPONSORED, NewsType::IndustryOpen, tile);
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} else {
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SetDParam(0, _current_company);
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std::string company_name = GetString(STR_COMPANY_NAME);
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@@ -2237,7 +2237,7 @@ std::tuple<CommandCost, Money, TownID> CmdFoundTown(DoCommandFlag flags, TileInd
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SetDParamStr(0, company_name);
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SetDParam(1, t->index);
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AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile);
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AddTileNewsItem(STR_NEWS_NEW_TOWN, NewsType::IndustryOpen, tile);
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}
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AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index));
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Game::NewEvent(new ScriptEventTownFounded(t->index));
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@@ -3388,7 +3388,7 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
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AddNewsItem(
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TimerGameEconomy::UsingWallclockUnits() ? STR_NEWS_ROAD_REBUILDING_MINUTES : STR_NEWS_ROAD_REBUILDING_MONTHS,
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NT_GENERAL, NewsStyle::Normal, {}, NR_TOWN, t->index, NR_NONE, UINT32_MAX);
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NewsType::General, NewsStyle::Normal, {}, NR_TOWN, t->index, NR_NONE, UINT32_MAX);
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AI::BroadcastNewEvent(new ScriptEventRoadReconstruction((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
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Game::NewEvent(new ScriptEventRoadReconstruction((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
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}
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@@ -3543,7 +3543,7 @@ static CommandCost TownActionBuyRights(Town *t, DoCommandFlag flags)
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SetDParam(1, TimerGameEconomy::UsingWallclockUnits() ? STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION_MINUTES : STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION_MONTHS);
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SetDParam(2, t->index);
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SetDParamStr(3, cni->company_name);
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AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NT_GENERAL, NewsStyle::Company, {}, NR_TOWN, t->index, NR_NONE, UINT32_MAX, std::move(cni));
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AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NewsType::General, NewsStyle::Company, {}, NR_TOWN, t->index, NR_NONE, UINT32_MAX, std::move(cni));
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AI::BroadcastNewEvent(new ScriptEventExclusiveTransportRights((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
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Game::NewEvent(new ScriptEventExclusiveTransportRights((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
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}
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