forked from mirror/OpenTTD
(svn r9391) -Documentation : correct Doxygen of comments and @file inclusion. Time for P and Q files
This commit is contained in:
280
src/pathfind.cpp
280
src/pathfind.cpp
@@ -1,5 +1,7 @@
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/* $Id$ */
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/** @file pathfind.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "bridge_map.h"
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@@ -15,7 +17,7 @@
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#include "variables.h"
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#include "depot.h"
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// remember which tiles we have already visited so we don't visit them again.
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/* remember which tiles we have already visited so we don't visit them again. */
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static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
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{
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uint hash, val, offs;
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@@ -65,7 +67,7 @@ static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
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tpf->hash_tile[hash] = PATHFIND_GET_LINK_OFFS(tpf, link);
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link->flags = tpf->hash_head[hash];
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tpf->hash_head[hash] = 0xFFFF; /* multi link */
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tpf->hash_head[hash] = 0xFFFF; // multi link
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link->next = 0xFFFF;
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}
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@@ -142,9 +144,9 @@ static void TPFMode2(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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assert(tpf->tracktype == TRANSPORT_WATER);
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// This addition will sometimes overflow by a single tile.
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// The use of TILE_MASK here makes sure that we still point at a valid
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// tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail.
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/* This addition will sometimes overflow by a single tile.
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* The use of TILE_MASK here makes sure that we still point at a valid
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* tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */
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tile = TILE_MASK(tile + TileOffsByDiagDir(direction));
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if (++tpf->rd.cur_length > 50)
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@@ -160,8 +162,8 @@ static void TPFMode2(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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if ( (bits & (bits - 1)) == 0 ) {
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/* only one direction */
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i = 0;
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while (!(bits&1))
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i++, bits>>=1;
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while (!(bits & 1))
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i++, bits >>= 1;
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rd = tpf->rd;
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goto continue_here;
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@@ -172,7 +174,7 @@ static void TPFMode2(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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if (!(bits & 1)) continue;
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rd = tpf->rd;
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// Change direction 4 times only
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/* Change direction 4 times only */
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if ((byte)i != tpf->rd.pft_var6) {
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if (++tpf->rd.depth > 4) {
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tpf->rd = rd;
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@@ -189,7 +191,7 @@ continue_here:;
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}
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tpf->rd = rd;
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} while (++i, bits>>=1);
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} while (++i, bits >>= 1);
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}
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@@ -284,7 +286,7 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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/* Check in case of rail if the owner is the same */
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if (tpf->tracktype == TRANSPORT_RAIL) {
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// don't enter train depot from the back
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/* don't enter train depot from the back */
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if (IsTileDepotType(tile, TRANSPORT_RAIL) && GetRailDepotDirection(tile) == direction) return;
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if (IsTileType(tile_org, MP_RAILWAY) || IsTileType(tile_org, MP_STATION) || IsTileType(tile_org, MP_TUNNELBRIDGE))
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@@ -292,12 +294,12 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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if (GetTileOwner(tile_org) != GetTileOwner(tile)) return;
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}
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// check if the new tile can be entered from that direction
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/* check if the new tile can be entered from that direction */
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if (tpf->tracktype == TRANSPORT_ROAD) {
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// road stops and depots now have a track (r4419)
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// don't enter road stop from the back
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/* road stops and depots now have a track (r4419)
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* don't enter road stop from the back */
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if (IsStandardRoadStopTile(tile) && ReverseDiagDir(GetRoadStopDir(tile)) != direction) return;
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// don't enter road depot from the back
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/* don't enter road depot from the back */
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if (IsTileDepotType(tile, TRANSPORT_ROAD) && ReverseDiagDir(GetRoadDepotDirection(tile)) != direction) return;
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}
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@@ -323,7 +325,7 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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if ((byte)bits != tpf->var2) {
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bits &= _tpfmode1_and[direction];
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bits = bits | (bits>>8);
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bits = bits | (bits >> 8);
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}
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bits &= 0xBF;
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@@ -333,7 +335,7 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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i = FIND_FIRST_BIT(bits);
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bits = KILL_FIRST_BIT(bits);
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tpf->the_dir = (Trackdir)((_otherdir_mask[direction] & (byte)(1 << i)) ? (i+8) : i);
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tpf->the_dir = (Trackdir)((_otherdir_mask[direction] & (byte)(1 << i)) ? (i + 8) : i);
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rd = tpf->rd;
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if (TPFSetTileBit(tpf, tile, tpf->the_dir) &&
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@@ -375,7 +377,7 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
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i = FIND_FIRST_BIT(bits);
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bits = KILL_FIRST_BIT(bits);
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tpf->the_dir = (Trackdir)((_otherdir_mask[direction] & (byte)(1 << i)) ? (i+8) : i);
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tpf->the_dir = (Trackdir)((_otherdir_mask[direction] & (byte)(1 << i)) ? (i + 8) : i);
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rd = tpf->rd;
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if (TPFSetTileBit(tpf, tile, tpf->the_dir) &&
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!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length, &tpf->rd.pft_var6) ) {
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@@ -401,10 +403,10 @@ void FollowTrack(TileIndex tile, uint16 flags, DiagDirection direction, TPFEnumP
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tpf.rd.depth = 0;
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tpf.rd.pft_var6 = 0;
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tpf.var2 = HASBIT(flags, 15) ? 0x43 : 0xFF; /* 0x8000 */
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tpf.var2 = HASBIT(flags, 15) ? 0x43 : 0xFF; // 0x8000
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tpf.disable_tile_hash = HASBIT(flags, 12); /* 0x1000 */
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tpf.hasbit_13 = HASBIT(flags, 13); /* 0x2000 */
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tpf.disable_tile_hash = HASBIT(flags, 12); // 0x1000
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tpf.hasbit_13 = HASBIT(flags, 13); // 0x2000
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tpf.tracktype = (TransportType)(flags & 0xFF);
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@@ -425,8 +427,8 @@ void FollowTrack(TileIndex tile, uint16 flags, DiagDirection direction, TPFEnumP
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struct StackedItem {
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TileIndex tile;
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uint16 cur_length; // This is the current length to this tile.
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uint16 priority; // This is the current length + estimated length to the goal.
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uint16 cur_length; ///< This is the current length to this tile.
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uint16 priority; ///< This is the current length + estimated length to the goal.
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TrackdirByte track;
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byte depth;
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byte state;
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@@ -461,12 +463,12 @@ struct NewTrackPathFinder {
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uint num_links_left;
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uint nstack;
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StackedItem stack[256]; // priority queue of stacked items
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StackedItem stack[256]; ///< priority queue of stacked items
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uint16 hash_head[0x400]; // hash heads. 0 means unused. 0xFFFC = length, 0x3 = dir
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TileIndex hash_tile[0x400]; // tiles. or links.
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uint16 hash_head[0x400]; ///< hash heads. 0 means unused. 0xFFFC = length, 0x3 = dir
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TileIndex hash_tile[0x400]; ///< tiles. or links.
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HashLink links[0x400]; // hash links
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HashLink links[0x400]; ///< hash links
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};
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#define NTP_GET_LINK_OFFS(tpf, link) ((byte*)(link) - (byte*)tpf->links)
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@@ -474,22 +476,22 @@ struct NewTrackPathFinder {
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#define ARR(i) tpf->stack[(i)-1]
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// called after a new element was added in the queue at the last index.
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// move it down to the proper position
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/** called after a new element was added in the queue at the last index.
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* move it down to the proper position */
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static inline void HeapifyUp(NewTrackPathFinder *tpf)
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{
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StackedItem si;
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int i = ++tpf->nstack;
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while (i != 1 && ARR(i).priority < ARR(i>>1).priority) {
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// the child element is larger than the parent item.
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// swap the child item and the parent item.
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si = ARR(i); ARR(i) = ARR(i>>1); ARR(i>>1) = si;
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i>>=1;
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/* the child element is larger than the parent item.
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* swap the child item and the parent item. */
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si = ARR(i); ARR(i) = ARR(i >> 1); ARR(i >> 1) = si;
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i >>= 1;
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}
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}
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// called after the element 0 was eaten. fill it with a new element
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/** called after the element 0 was eaten. fill it with a new element */
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static inline void HeapifyDown(NewTrackPathFinder *tpf)
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{
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StackedItem si;
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@@ -501,27 +503,27 @@ static inline void HeapifyDown(NewTrackPathFinder *tpf)
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if (n == 0) return; // heap is empty so nothing to do?
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// copy the last item to index 0. we use it as base for heapify.
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ARR(1) = ARR(n+1);
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/* copy the last item to index 0. we use it as base for heapify. */
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ARR(1) = ARR(n + 1);
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while ((j=i*2) <= n) {
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// figure out which is smaller of the children.
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if (j != n && ARR(j).priority > ARR(j+1).priority)
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while ((j = i * 2) <= n) {
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/* figure out which is smaller of the children. */
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if (j != n && ARR(j).priority > ARR(j + 1).priority)
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j++; // right item is smaller
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assert(i <= n && j <= n);
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if (ARR(i).priority <= ARR(j).priority)
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break; // base elem smaller than smallest, done!
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// swap parent with the child
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/* swap parent with the child */
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si = ARR(i); ARR(i) = ARR(j); ARR(j) = si;
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i = j;
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}
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}
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// mark a tile as visited and store the length of the path.
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// if we already had a better path to this tile, return false.
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// otherwise return true.
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/** mark a tile as visited and store the length of the path.
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* if we already had a better path to this tile, return false.
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* otherwise return true. */
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static bool NtpVisit(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection dir, uint length)
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{
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uint hash,head;
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@@ -531,7 +533,7 @@ static bool NtpVisit(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection dir,
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hash = PATHFIND_HASH_TILE(tile);
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// never visited before?
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/* never visited before? */
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if ((head=tpf->hash_head[hash]) == 0) {
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tpf->hash_tile[hash] = tile;
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tpf->hash_head[hash] = dir | (length << 2);
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@@ -541,15 +543,15 @@ static bool NtpVisit(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection dir,
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if (head != 0xffff) {
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if (tile == tpf->hash_tile[hash] && (head & 0x3) == (uint)dir) {
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// longer length
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/* longer length */
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if (length >= (head >> 2)) return false;
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tpf->hash_head[hash] = dir | (length << 2);
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return true;
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}
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// two tiles with the same hash, need to make a link
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// allocate a link. if out of links, handle this by returning
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// that a tile was already visisted.
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/* two tiles with the same hash, need to make a link
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* allocate a link. if out of links, handle this by returning
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* that a tile was already visisted. */
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if (tpf->num_links_left == 0) {
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DEBUG(ntp, 1, "No links left");
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return false;
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@@ -564,12 +566,12 @@ static bool NtpVisit(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection dir,
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tpf->hash_tile[hash] = NTP_GET_LINK_OFFS(tpf, link);
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link->typelength = tpf->hash_head[hash];
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tpf->hash_head[hash] = 0xFFFF; /* multi link */
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tpf->hash_head[hash] = 0xFFFF; // multi link
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link->next = 0xFFFF;
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} else {
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// a linked list of many tiles,
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// find the one corresponding to the tile, if it exists.
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// otherwise make a new link
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/* a linked list of many tiles,
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* find the one corresponding to the tile, if it exists.
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* otherwise make a new link */
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uint offs = tpf->hash_tile[hash];
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do {
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@@ -623,7 +625,7 @@ static bool NtpCheck(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint len
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return length == (head >> 2);
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}
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// else it's a linked list of many tiles
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/* else it's a linked list of many tiles */
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offs = tpf->hash_tile[hash];
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for (;;) {
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link = NTP_GET_LINK_PTR(tpf, offs);
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@@ -638,21 +640,21 @@ static bool NtpCheck(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint len
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static const uint16 _is_upwards_slope[15] = {
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0, // no tileh
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(1 << TRACKDIR_X_SW) | (1 << TRACKDIR_Y_NW), // 1
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(1 << TRACKDIR_X_SW) | (1 << TRACKDIR_Y_SE), // 2
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(1 << TRACKDIR_X_SW), // 3
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(1 << TRACKDIR_X_NE) | (1 << TRACKDIR_Y_SE), // 4
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0, // 5
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(1 << TRACKDIR_Y_SE), // 6
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0, // 7
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(1 << TRACKDIR_X_NE) | (1 << TRACKDIR_Y_NW), // 8,
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(1 << TRACKDIR_Y_NW), // 9
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0, //10
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0, //11,
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(1 << TRACKDIR_X_NE), //12
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0, //13
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0, //14
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0, ///< no tileh
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(1 << TRACKDIR_X_SW) | (1 << TRACKDIR_Y_NW), ///< 1
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(1 << TRACKDIR_X_SW) | (1 << TRACKDIR_Y_SE), ///< 2
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(1 << TRACKDIR_X_SW), ///< 3
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(1 << TRACKDIR_X_NE) | (1 << TRACKDIR_Y_SE), ///< 4
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0, ///< 5
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(1 << TRACKDIR_Y_SE), ///< 6
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0, ///< 7
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(1 << TRACKDIR_X_NE) | (1 << TRACKDIR_Y_NW), ///< 8,
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(1 << TRACKDIR_Y_NW), ///< 9
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0, ///< 10
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0, ///< 11,
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(1 << TRACKDIR_X_NE), ///< 12
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0, ///< 13
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0, ///< 14
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};
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static uint DistanceMoo(TileIndex t0, TileIndex t1)
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@@ -660,27 +662,27 @@ static uint DistanceMoo(TileIndex t0, TileIndex t1)
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const uint dx = delta(TileX(t0), TileX(t1));
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const uint dy = delta(TileY(t0), TileY(t1));
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const uint straightTracks = 2 * min(dx, dy); /* The number of straight (not full length) tracks */
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const uint straightTracks = 2 * min(dx, dy); // The number of straight (not full length) tracks
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/* OPTIMISATION:
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* Original: diagTracks = max(dx, dy) - min(dx,dy);
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* Proof:
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* (dx-dy) - straightTracks == (min + max) - straightTracks = min + // max - 2 * min = max - min */
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const uint diagTracks = dx + dy - straightTracks; /* The number of diagonal (full tile length) tracks. */
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const uint diagTracks = dx + dy - straightTracks; // The number of diagonal (full tile length) tracks.
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return diagTracks*DIAG_FACTOR + straightTracks*STR_FACTOR;
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}
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// These has to be small cause the max length of a track
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// is currently limited to 16384
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/* These has to be small cause the max length of a track
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* is currently limited to 16384 */
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static const byte _length_of_track[16] = {
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DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0,
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DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0
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};
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// new more optimized pathfinder for trains...
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// Tile is the tile the train is at.
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// direction is the tile the train is moving towards.
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/* new more optimized pathfinder for trains...
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* Tile is the tile the train is at.
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* direction is the tile the train is moving towards. */
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static void NTPEnum(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
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{
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@@ -692,8 +694,8 @@ static void NTPEnum(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection direc
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// Need to have a special case for the start.
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// We shouldn't call the callback for the current tile.
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/* Need to have a special case for the start.
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* We shouldn't call the callback for the current tile. */
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si.cur_length = 1; // Need to start at 1 cause 0 is a reserved value.
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si.depth = 0;
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si.state = 0;
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@@ -701,7 +703,7 @@ static void NTPEnum(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection direc
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goto start_at;
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for (;;) {
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// Get the next item to search from from the priority queue
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/* Get the next item to search from from the priority queue */
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do {
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if (tpf->nstack == 0)
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return; // nothing left? then we're done!
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@@ -709,10 +711,10 @@ static void NTPEnum(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection direc
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tile = si.tile;
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HeapifyDown(tpf);
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// Make sure we havn't already visited this tile.
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/* Make sure we havn't already visited this tile. */
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} while (!NtpCheck(tpf, tile, _tpf_prev_direction[si.track], si.cur_length));
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// Add the length of this track.
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/* Add the length of this track. */
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si.cur_length += _length_of_track[si.track];
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callback_and_continue:
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@@ -723,8 +725,8 @@ callback_and_continue:
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direction = _tpf_new_direction[si.track];
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||||
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||||
start_at:
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||||
// If the tile is the entry tile of a tunnel, and we're not going out of the tunnel,
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// need to find the exit of the tunnel.
|
||||
/* If the tile is the entry tile of a tunnel, and we're not going out of the tunnel,
|
||||
* need to find the exit of the tunnel. */
|
||||
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
|
||||
if (IsTunnel(tile)) {
|
||||
if (GetTunnelDirection(tile) != ReverseDiagDir(direction)) {
|
||||
@@ -733,7 +735,7 @@ start_at:
|
||||
/* We are not just driving out of the tunnel */
|
||||
if (GetTunnelDirection(tile) != direction ||
|
||||
GetTunnelTransportType(tile) != tpf->tracktype) {
|
||||
// We are not driving into the tunnel, or it is an invalid tunnel
|
||||
/* We are not driving into the tunnel, or it is an invalid tunnel */
|
||||
continue;
|
||||
}
|
||||
if (!HASBIT(tpf->railtypes, GetRailType(tile))) {
|
||||
@@ -743,15 +745,15 @@ start_at:
|
||||
flotr = FindLengthOfTunnel(tile, direction);
|
||||
si.cur_length += flotr.length * DIAG_FACTOR;
|
||||
tile = flotr.tile;
|
||||
// tile now points to the exit tile of the tunnel
|
||||
/* tile now points to the exit tile of the tunnel */
|
||||
}
|
||||
} else {
|
||||
TileIndex tile_end;
|
||||
if (GetBridgeRampDirection(tile) != ReverseDiagDir(direction)) {
|
||||
// We are not just leaving the bridge
|
||||
/* We are not just leaving the bridge */
|
||||
if (GetBridgeRampDirection(tile) != direction ||
|
||||
GetBridgeTransportType(tile) != tpf->tracktype) {
|
||||
// Not entering the bridge or not compatible
|
||||
/* Not entering the bridge or not compatible */
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -761,29 +763,29 @@ start_at:
|
||||
}
|
||||
}
|
||||
|
||||
// This is a special loop used to go through
|
||||
// a rail net and find the first intersection
|
||||
/* This is a special loop used to go through
|
||||
* a rail net and find the first intersection */
|
||||
tile_org = tile;
|
||||
for (;;) {
|
||||
assert(direction <= 3);
|
||||
tile += TileOffsByDiagDir(direction);
|
||||
|
||||
// too long search length? bail out.
|
||||
/* too long search length? bail out. */
|
||||
if (si.cur_length >= tpf->maxlength) {
|
||||
DEBUG(ntp, 1, "Cur_length too big");
|
||||
bits = TRACK_BIT_NONE;
|
||||
break;
|
||||
}
|
||||
|
||||
// Not a regular rail tile?
|
||||
// Then we can't use the code below, but revert to more general code.
|
||||
/* Not a regular rail tile?
|
||||
* Then we can't use the code below, but revert to more general code. */
|
||||
if (!IsTileType(tile, MP_RAILWAY) || !IsPlainRailTile(tile)) {
|
||||
// We found a tile which is not a normal railway tile.
|
||||
// Determine which tracks that exist on this tile.
|
||||
/* We found a tile which is not a normal railway tile.
|
||||
* Determine which tracks that exist on this tile. */
|
||||
uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL) & _tpfmode1_and[direction];
|
||||
bits = TrackdirBitsToTrackBits((TrackdirBits)(ts & TRACKDIR_BIT_MASK));
|
||||
|
||||
// Check that the tile contains exactly one track
|
||||
/* Check that the tile contains exactly one track */
|
||||
if (bits == 0 || KILL_FIRST_BIT(bits) != 0) break;
|
||||
|
||||
if (!HASBIT(tpf->railtypes, GetRailType(tile))) {
|
||||
@@ -791,12 +793,12 @@ start_at:
|
||||
break;
|
||||
}
|
||||
|
||||
///////////////////
|
||||
// If we reach here, the tile has exactly one track.
|
||||
// tile - index to a tile that is not rail tile, but still straight (with optional signals)
|
||||
// bits - bitmask of which track that exist on the tile (exactly one bit is set)
|
||||
// direction - which direction are we moving in?
|
||||
///////////////////
|
||||
/*******************
|
||||
* If we reach here, the tile has exactly one track.
|
||||
* tile - index to a tile that is not rail tile, but still straight (with optional signals)
|
||||
* bits - bitmask of which track that exist on the tile (exactly one bit is set)
|
||||
* direction - which direction are we moving in?
|
||||
*******************/
|
||||
si.track = _new_trackdir[FIND_FIRST_BIT(bits)][direction];
|
||||
si.cur_length += _length_of_track[si.track];
|
||||
goto callback_and_continue;
|
||||
@@ -825,89 +827,89 @@ start_at:
|
||||
|
||||
si.cur_length += _length_of_track[track];
|
||||
|
||||
// Check if this rail is an upwards slope. If it is, then add a penalty.
|
||||
// Small optimization here.. if (track&7)>1 then it can't be a slope so we avoid calling GetTileSlope
|
||||
/* Check if this rail is an upwards slope. If it is, then add a penalty.
|
||||
* Small optimization here.. if (track&7)>1 then it can't be a slope so we avoid calling GetTileSlope */
|
||||
if ((track & 7) <= 1 && (_is_upwards_slope[GetTileSlope(tile, NULL)] & (1 << track)) ) {
|
||||
// upwards slope. add some penalty.
|
||||
si.cur_length += 4*DIAG_FACTOR;
|
||||
si.cur_length += 4 * DIAG_FACTOR;
|
||||
}
|
||||
|
||||
// railway tile with signals..?
|
||||
/* railway tile with signals..? */
|
||||
if (HasSignals(tile)) {
|
||||
if (!HasSignalOnTrackdir(tile, track)) {
|
||||
// if one way signal not pointing towards us, stop going in this direction => End of rail segment.
|
||||
/* if one way signal not pointing towards us, stop going in this direction => End of rail segment. */
|
||||
if (HasSignalOnTrackdir(tile, ReverseTrackdir(track))) {
|
||||
bits = TRACK_BIT_NONE;
|
||||
break;
|
||||
}
|
||||
} else if (GetSignalStateByTrackdir(tile, track) == SIGNAL_STATE_GREEN) {
|
||||
// green signal in our direction. either one way or two way.
|
||||
/* green signal in our direction. either one way or two way. */
|
||||
si.state |= 3;
|
||||
} else {
|
||||
// reached a red signal.
|
||||
/* reached a red signal. */
|
||||
if (HasSignalOnTrackdir(tile, ReverseTrackdir(track))) {
|
||||
// two way red signal. unless we passed another green signal on the way,
|
||||
// stop going in this direction => End of rail segment.
|
||||
// this is to prevent us from going into a full platform.
|
||||
if (!(si.state&1)) {
|
||||
/* two way red signal. unless we passed another green signal on the way,
|
||||
* stop going in this direction => End of rail segment.
|
||||
* this is to prevent us from going into a full platform. */
|
||||
if (!(si.state & 1)) {
|
||||
bits = TRACK_BIT_NONE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!(si.state & 2)) {
|
||||
// Is this the first signal we see? And it's red... add penalty
|
||||
si.cur_length += 10*DIAG_FACTOR;
|
||||
/* Is this the first signal we see? And it's red... add penalty */
|
||||
si.cur_length += 10 * DIAG_FACTOR;
|
||||
si.state += 2; // remember that we added penalty.
|
||||
// Because we added a penalty, we can't just continue as usual.
|
||||
// Need to get out and let A* do it's job with
|
||||
// possibly finding an even shorter path.
|
||||
/* Because we added a penalty, we can't just continue as usual.
|
||||
* Need to get out and let A* do it's job with
|
||||
* possibly finding an even shorter path. */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
|
||||
return; /* Don't process this tile any further */
|
||||
return; // Don't process this tile any further
|
||||
}
|
||||
|
||||
// continue with the next track
|
||||
/* continue with the next track */
|
||||
direction = _tpf_new_direction[track];
|
||||
|
||||
// safety check if we're running around chasing our tail... (infinite loop)
|
||||
/* safety check if we're running around chasing our tail... (infinite loop) */
|
||||
if (tile == tile_org) {
|
||||
bits = TRACK_BIT_NONE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// There are no tracks to choose between.
|
||||
// Stop searching in this direction
|
||||
/* There are no tracks to choose between.
|
||||
* Stop searching in this direction */
|
||||
if (bits == TRACK_BIT_NONE)
|
||||
continue;
|
||||
|
||||
////////////////
|
||||
// We got multiple tracks to choose between (intersection).
|
||||
// Branch the search space into several branches.
|
||||
////////////////
|
||||
/****************
|
||||
* We got multiple tracks to choose between (intersection).
|
||||
* Branch the search space into several branches.
|
||||
****************/
|
||||
|
||||
// Check if we've already visited this intersection.
|
||||
// If we've already visited it with a better length, then
|
||||
// there's no point in visiting it again.
|
||||
/* Check if we've already visited this intersection.
|
||||
* If we've already visited it with a better length, then
|
||||
* there's no point in visiting it again. */
|
||||
if (!NtpVisit(tpf, tile, direction, si.cur_length))
|
||||
continue;
|
||||
|
||||
// Push all possible alternatives that we can reach from here
|
||||
// onto the priority heap.
|
||||
// 'bits' contains the tracks that we can choose between.
|
||||
/* Push all possible alternatives that we can reach from here
|
||||
* onto the priority heap.
|
||||
* 'bits' contains the tracks that we can choose between. */
|
||||
|
||||
// First compute the estimated distance to the target.
|
||||
// This is used to implement A*
|
||||
/* First compute the estimated distance to the target.
|
||||
* This is used to implement A* */
|
||||
estimation = 0;
|
||||
if (tpf->dest != 0)
|
||||
estimation = DistanceMoo(tile, tpf->dest);
|
||||
|
||||
si.depth++;
|
||||
if (si.depth == 0)
|
||||
continue; /* We overflowed our depth. No more searching in this direction. */
|
||||
continue; // We overflowed our depth. No more searching in this direction.
|
||||
si.tile = tile;
|
||||
while (bits != TRACK_BIT_NONE) {
|
||||
Track track = RemoveFirstTrack(&bits);
|
||||
@@ -915,7 +917,7 @@ start_at:
|
||||
assert(si.track != 0xFF);
|
||||
si.priority = si.cur_length + estimation;
|
||||
|
||||
// out of stack items, bail out?
|
||||
/* out of stack items, bail out? */
|
||||
if (tpf->nstack >= lengthof(tpf->stack)) {
|
||||
DEBUG(ntp, 1, "Out of stack");
|
||||
break;
|
||||
@@ -925,9 +927,9 @@ start_at:
|
||||
HeapifyUp(tpf);
|
||||
};
|
||||
|
||||
// If this is the first intersection, we need to fill the first_track member.
|
||||
// so the code outside knows which path is better.
|
||||
// also randomize the order in which we search through them.
|
||||
/* If this is the first intersection, we need to fill the first_track member.
|
||||
* so the code outside knows which path is better.
|
||||
* also randomize the order in which we search through them. */
|
||||
if (si.depth == 1) {
|
||||
assert(tpf->nstack == 1 || tpf->nstack == 2 || tpf->nstack == 3);
|
||||
if (tpf->nstack != 1) {
|
||||
@@ -944,12 +946,12 @@ start_at:
|
||||
}
|
||||
}
|
||||
|
||||
// Continue with the next from the queue...
|
||||
/* Continue with the next from the queue... */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// new pathfinder for trains. better and faster.
|
||||
/** new pathfinder for trains. better and faster. */
|
||||
void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypeMask railtypes, DiagDirection direction, NTPEnumProc* enum_proc, void* data)
|
||||
{
|
||||
NewTrackPathFinder tpf;
|
||||
|
Reference in New Issue
Block a user