forked from mirror/OpenTTD
(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
which year the server must restart hisself. (0 = disabled, default value)
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@@ -15,6 +15,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
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bool NetworkServer_ReadPackets(NetworkClientState *cs);
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void NetworkServer_Tick(void);
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void NetworkServerMonthlyLoop(void);
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void NetworkServerYearlyLoop(void);
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#endif /* ENABLE_NETWORK */
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