forked from mirror/OpenTTD
(svn r869) Mac: finally made asserts open the console, so people should be able to see what went wrong even if they opened the game in the GUI
deleted the wrongly moved bemidi.cpp
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11
unix.c
11
unix.c
@@ -419,11 +419,14 @@ void ShowInfo(const char *str)
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void ShowOSErrorBox(const char *buf)
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{
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fprintf(stderr, "\033[1;31mError: %s\033[0;39m\n", buf);
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#if defined(__APPLE__)
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// this opens the crash log opener script
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system("./Crash_Log_Opener.app");
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// this creates an error in the console and then opens the console.
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// Colourcodes are not used in the console, so they are skipped here
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fprintf(stderr, "Error: %s", buf);
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system("/Applications/Utilities/Console.app/Contents/MacOS/Console");
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#else
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// all systems, but OSX
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fprintf(stderr, "\033[1;31mError: %s\033[0;39m\n", buf);
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#endif
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}
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