forked from mirror/OpenTTD
(svn r21743) -Fix [FS#4386]: coast tiles weren't drawn under bridges
This commit is contained in:
@@ -39,6 +39,7 @@
|
|||||||
#include "company_base.h"
|
#include "company_base.h"
|
||||||
#include "newgrf_railtype.h"
|
#include "newgrf_railtype.h"
|
||||||
#include "object_base.h"
|
#include "object_base.h"
|
||||||
|
#include "water.h"
|
||||||
|
|
||||||
#include "table/sprites.h"
|
#include "table/sprites.h"
|
||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
@@ -1104,7 +1105,12 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!ice) {
|
if (!ice) {
|
||||||
DrawClearLandTile(ti, 3);
|
TileIndex next = ti->tile + TileOffsByDiagDir(tunnelbridge_direction);
|
||||||
|
if (ti->tileh != SLOPE_FLAT && ti->z == 0 && HasTileWaterClass(next) && GetWaterClass(next) == WATER_CLASS_SEA) {
|
||||||
|
DrawShoreTile(ti->tileh);
|
||||||
|
} else {
|
||||||
|
DrawClearLandTile(ti, 3);
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
DrawGroundSprite(SPR_FLAT_SNOW_DESERT_TILE + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
|
DrawGroundSprite(SPR_FLAT_SNOW_DESERT_TILE + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user