(svn r17674) -Codechange: replace SetDirty + OnInvalidateData with InvalidateData (which does the same). Also call InvalidateData in a few cases where that was actually meant.

This commit is contained in:
rubidium
2009-09-30 21:07:54 +00:00
parent 0032405093
commit c847f5c04e
6 changed files with 10 additions and 18 deletions

View File

@@ -586,8 +586,7 @@ struct AIConfigWindow : public Window {
if (slot == 0 || slot > _settings_newgame.difficulty.max_no_competitors) slot = INVALID_COMPANY;
this->selected_slot = (CompanyID)slot;
this->OnInvalidateData(0);
this->SetDirty();
this->InvalidateData();
break;
}