forked from mirror/OpenTTD
Change: move townname generator selection to mapgen GUI.
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@@ -21,6 +21,7 @@ enum GenerateLandscapeWidgets {
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WID_GL_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'.
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WID_GL_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'.
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WID_GL_TOWNNAME_DROPDOWN, ///< Dropdown 'Townnames'.
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WID_GL_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'.
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WID_GL_GENERATE_BUTTON, ///< 'Generate' button.
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@@ -16,7 +16,6 @@ enum GameOptionsWidgets {
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WID_GO_CURRENCY_DROPDOWN, ///< Currency dropdown.
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WID_GO_DISTANCE_DROPDOWN, ///< Measuring unit dropdown.
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WID_GO_ROADSIDE_DROPDOWN, ///< Dropdown to select the road side (to set the right side ;)).
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WID_GO_TOWNNAME_DROPDOWN, ///< Town name dropdown.
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WID_GO_AUTOSAVE_DROPDOWN, ///< Dropdown to say how often to autosave.
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WID_GO_LANG_DROPDOWN, ///< Language dropdown.
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WID_GO_RESOLUTION_DROPDOWN, ///< Dropdown for the resolution.
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