forked from mirror/OpenTTD
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex.
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10
tile.h
10
tile.h
@@ -57,4 +57,14 @@ static inline bool IsTileType(TileIndex tile, TileType type)
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return GetTileType(tile) == type;
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}
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static inline bool GetTileOwner(TileIndex tile)
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{
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return _map_owner[tile];
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}
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static inline bool IsTileOwner(TileIndex tile, Owner owner)
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{
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return GetTileOwner(tile) == owner;
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}
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#endif
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