(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO

- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
This commit is contained in:
matthijs
2005-02-06 22:36:08 +00:00
parent eed181245d
commit c5c5c9b17c
24 changed files with 180 additions and 130 deletions

View File

@@ -116,12 +116,12 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 cost;
Vehicle *v;
UnitID unit_num;
uint tile = TILE_FROM_XY(x,y);
TileIndex tile = TILE_FROM_XY(x,y);
Engine *e;
if (!IsEngineBuildable(p1, VEH_Road)) return CMD_ERROR;
if (!IsRoadDepotTile((TileIndex)tile)) return CMD_ERROR;
if (!IsTileDepotType(tile, TRANSPORT_ROAD)) return CMD_ERROR;
if (_map_owner[tile] != _current_player) return CMD_ERROR;
@@ -243,7 +243,7 @@ int32 CmdSellRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
if (!IsRoadDepotTile(v->tile) || v->u.road.state != 254 || !(v->vehstatus&VS_STOPPED))
if (!IsTileDepotType(v->tile, TRANSPORT_ROAD) || v->u.road.state != 254 || !(v->vehstatus&VS_STOPPED))
return_cmd_error(STR_9013_MUST_BE_STOPPED_INSIDE);
if (flags & DC_EXEC) {
@@ -297,7 +297,7 @@ static Depot *FindClosestRoadDepot(Vehicle *v)
NPFFoundTargetData ftd;
/* See where we are now */
byte trackdir = _dir_to_diag_trackdir[(v->direction>>1)&3];
ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD);
ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->owner);
if (ftd.best_bird_dist == 0)
return GetDepotByTile(ftd.node.tile); /* Target found */
else
@@ -1104,7 +1104,7 @@ static int RoadFindPathToDest(Vehicle *v, uint tile, int enterdir)
trackdir = _dir_to_diag_trackdir[enterdir];
//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
ftd = NPFRouteToStationOrTile(tile - TileOffsByDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD);
ftd = NPFRouteToStationOrTile(tile - TileOffsByDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD, v->owner);
if (ftd.best_bird_dist != 0 || ftd.best_trackdir == 0xff) {
/* Not found, just do something, or we are already there */
//TODO: maybe display error?