forked from mirror/OpenTTD
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex.
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@@ -194,7 +194,7 @@ static Order GetOrderCmdFromTile(Vehicle *v, uint tile)
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case MP_WATER:
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if (v->type != VEH_Ship) break;
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if ( IsShipDepotTile(tile) && _map_owner[tile] == _local_player) {
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if ( IsTileDepotType(tile, TRANSPORT_ROAD) && IsTileOwner(tile, _local_player)) {
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switch (_map5[tile]) {
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case 0x81: tile--; break;
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case 0x83: tile-= TILE_XY(0,1); break;
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