(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.

This commit is contained in:
frosch
2008-01-17 17:13:47 +00:00
parent 978a7ca56a
commit c579bffed2
3 changed files with 21 additions and 10 deletions

View File

@@ -10,6 +10,6 @@ void DrawShipDepotSprite(int x, int y, int image);
void DrawCanalWater(TileIndex tile);
void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o);
void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o);
void FloodHalftile(TileIndex t);
bool FloodHalftile(TileIndex t);
#endif /* WATER_H */