forked from mirror/OpenTTD
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
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@@ -241,7 +241,7 @@ static void ProcessShipOrder(Vehicle *v)
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if (order.type == OT_GOTO_STATION) {
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if (order.station == v->last_station_visited)
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v->last_station_visited = 0xFF;
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v->last_station_visited = 0xFFFF;
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st = DEREF_STATION(order.station);
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if (st->dock_tile != 0) {
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@@ -846,7 +846,7 @@ int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->cargo_cap = svi->capacity;
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v->value = value;
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v->last_station_visited = 255;
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v->last_station_visited = 0xFFFF;
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v->max_speed = svi->max_speed;
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v->engine_type = (byte)p1;
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