(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as

an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!!
This commit is contained in:
truelight
2004-12-28 11:51:31 +00:00
parent 41201f488c
commit c2ee8d70e4
20 changed files with 109 additions and 86 deletions

View File

@@ -159,7 +159,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
// v->u.road.unk2 = 0;
// v->u.road.overtaking = 0;
v->last_station_visited = 0xFF;
v->last_station_visited = 0xFFFF;
v->max_speed = rvi->max_speed;
v->engine_type = (byte)p1;
@@ -597,7 +597,7 @@ static void ProcessRoadVehOrder(Vehicle *v)
if (order.type == OT_GOTO_STATION) {
if (order.station == v->last_station_visited)
v->last_station_visited = 0xFF;
v->last_station_visited = 0xFFFF;
st = DEREF_STATION(order.station);
v->dest_tile = v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile;
} else if (order.type == OT_GOTO_DEPOT) {