forked from mirror/OpenTTD
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
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@@ -159,7 +159,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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// v->u.road.unk2 = 0;
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// v->u.road.overtaking = 0;
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v->last_station_visited = 0xFF;
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v->last_station_visited = 0xFFFF;
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v->max_speed = rvi->max_speed;
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v->engine_type = (byte)p1;
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@@ -597,7 +597,7 @@ static void ProcessRoadVehOrder(Vehicle *v)
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if (order.type == OT_GOTO_STATION) {
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if (order.station == v->last_station_visited)
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v->last_station_visited = 0xFF;
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v->last_station_visited = 0xFFFF;
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st = DEREF_STATION(order.station);
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v->dest_tile = v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile;
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} else if (order.type == OT_GOTO_DEPOT) {
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