forked from mirror/OpenTTD
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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@@ -744,7 +744,7 @@ struct DepotWindow : Window {
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}
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case WID_D_SELL_ALL:
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/* Only open the confimation window if there are anything to sell */
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/* Only open the confirmation window if there are anything to sell */
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if (this->vehicle_list.Length() != 0 || this->wagon_list.Length() != 0) {
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TileIndex tile = this->window_number;
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byte vehtype = this->type;
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