forked from mirror/OpenTTD
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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@@ -48,8 +48,8 @@ Point _tile_fract_coords;
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ZoomLevel _saved_scrollpos_zoom;
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struct StringSpriteToDraw {
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uint16 string;
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uint16 color;
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StringID string;
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uint16 colour;
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int32 x;
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int32 y;
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uint64 params[2];
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@@ -733,7 +733,7 @@ void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y, bool trans
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}
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/* Returns a StringSpriteToDraw */
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void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 color, uint16 width)
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void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 colour, uint16 width)
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{
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StringSpriteToDraw *ss = _vd.string_sprites_to_draw.Append();
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ss->string = string;
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@@ -742,7 +742,7 @@ void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 para
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ss->params[0] = params_1;
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ss->params[1] = params_2;
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ss->width = width;
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ss->color = color;
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ss->colour = colour;
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}
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@@ -1440,7 +1440,7 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
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* or if we are drawing a general text sign (STR_2806) */
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if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_2806) {
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DrawFrameRect(
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x, y, x + w, bottom, ss->color,
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x, y, x + w, bottom, (Colours)ss->colour,
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IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE
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);
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}
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@@ -1449,11 +1449,11 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
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SetDParam(0, ss->params[0]);
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SetDParam(1, ss->params[1]);
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/* if we didn't draw a rectangle, or if transparant building is on,
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* draw the text in the color the rectangle would have */
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* draw the text in the colour the rectangle would have */
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if (IsTransparencySet(TO_SIGNS) && ss->string != STR_2806 && ss->width != 0) {
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/* Real colors need the IS_PALETTE_COLOR flag
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* otherwise colors from _string_colormap are assumed. */
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colour = (TextColour)_colour_gradient[ss->color][6] | IS_PALETTE_COLOR;
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/* Real colours need the IS_PALETTE_COLOUR flag
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* otherwise colours from _string_colourmap are assumed. */
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colour = (TextColour)_colour_gradient[ss->colour][6] | IS_PALETTE_COLOUR;
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} else {
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colour = TC_BLACK;
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}
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