forked from mirror/OpenTTD
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
This commit is contained in:
@@ -338,7 +338,7 @@ static void LoadIntroGame()
|
||||
|
||||
/* Setup main window */
|
||||
ResetWindowSystem();
|
||||
SetupColorsAndInitialWindow();
|
||||
SetupColoursAndInitialWindow();
|
||||
|
||||
/* Load the default opening screen savegame */
|
||||
if (SaveOrLoad("opntitle.dat", SL_LOAD, DATA_DIR) != SL_OK) {
|
||||
@@ -811,7 +811,7 @@ static void StartScenario()
|
||||
/* Reinitialize windows */
|
||||
ResetWindowSystem();
|
||||
|
||||
SetupColorsAndInitialWindow();
|
||||
SetupColoursAndInitialWindow();
|
||||
|
||||
ResetGRFConfig(true);
|
||||
|
||||
|
Reference in New Issue
Block a user