(svn r15428) -Codechange: consistently use colour instead of having both color and colour.

This commit is contained in:
rubidium
2009-02-09 02:57:15 +00:00
parent 90e2465d7d
commit c0a8d09ca7
102 changed files with 862 additions and 862 deletions

View File

@@ -366,10 +366,10 @@ struct MainWindow : Window
void ShowSelectGameWindow();
void SetupColorsAndInitialWindow()
void SetupColoursAndInitialWindow()
{
for (uint i = 0; i != 16; i++) {
const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i, ST_RECOLOUR);
const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
assert(b);
memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));