(svn r15428) -Codechange: consistently use colour instead of having both color and colour.

This commit is contained in:
rubidium
2009-02-09 02:57:15 +00:00
parent 90e2465d7d
commit c0a8d09ca7
102 changed files with 862 additions and 862 deletions

View File

@@ -10,7 +10,7 @@
#include "core/geometry_type.hpp"
#include "zoom_type.h"
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colourtables
/** Combination of a palette sprite and a 'real' sprite */
struct PalSpriteID {
@@ -185,7 +185,7 @@ enum Colours {
INVALID_COLOUR = 0xFF,
};
/** Colour of the strings, see _string_colormap in table/palettes.h or docs/ottd-colourtext-palette.png */
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_FROMSTRING = 0x00,
TC_BLUE = 0x00,
@@ -207,7 +207,7 @@ enum TextColour {
TC_BLACK = 0x10,
TC_INVALID = 0xFF,
IS_PALETTE_COLOR = 0x100, ///< colour value is already a real palette colour index, not an index of a StringColour
IS_PALETTE_COLOUR = 0x100, ///< colour value is already a real palette colour index, not an index of a StringColour
};
DECLARE_ENUM_AS_BIT_SET(TextColour);
@@ -220,9 +220,9 @@ enum PaletteAnimationSizes {
/** Define the operation GfxFillRect performs */
enum FillRectMode {
FILLRECT_OPAQUE, ///< Fill rectangle with a single color
FILLRECT_OPAQUE, ///< Fill rectangle with a single colour
FILLRECT_CHECKER, ///< Draw only every second pixel, used for greying-out
FILLRECT_RECOLOR, ///< Apply a recolor sprite to the screen content
FILLRECT_RECOLOUR, ///< Apply a recolour sprite to the screen content
};
/** Palettes OpenTTD supports. */