forked from mirror/OpenTTD
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
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@@ -936,8 +936,8 @@ static void NetworkInitGameInfo(void)
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_network_game_info.spectators_on = 0;
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_network_game_info.game_date = _date;
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_network_game_info.start_date = ConvertIntDate(_patches.starting_date);
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_network_game_info.map_width = TILES_X;
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_network_game_info.map_height = TILES_Y;
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_network_game_info.map_width = MapSizeX();
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_network_game_info.map_height = MapSizeY();
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_network_game_info.map_set = _opt.landscape;
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if (_network_game_info.server_password[0] == '\0') {
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